encryptwindow.h
#ifndef ENCRYPTWINDOW_H #define ENCRYPTWINDOW_H #include <QMainWindow> #include "encrypt.h" namespace Ui { class EncryptWindow; } class EncryptWindow : public QMainWindow { Q_OBJECT public: explicit EncryptWindow(QWidget *parent = 0); ~EncryptWindow(); private slots: void on_pushButton_new_clicked(); void on_pushButton_save_clicked(); void on_pushButton_load_clicked(); void on_pushButton_encode_clicked(); void on_pushButton_decode_clicked(); void on_pushButton_clear_clicked(); void on_pushButton_copy_clicked(); private: Ui::EncryptWindow *ui; }; #endif // ENCRYPTWINDOW_H
encryptwindow.cpp
#include "encryptwindow.h" #include "ui_encryptwindow.h" // 建構函數 EncryptWindow::EncryptWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::EncryptWindow) { ui->setupUi(this); } // 解構函數 EncryptWindow::~EncryptWindow() { delete ui; } // 按下 New 按鈕的事件 void EncryptWindow::on_pushButton_new_clicked() { ui->label_display->setText("This is New button."); } // 按下 Save 按鈕的事件 void EncryptWindow::on_pushButton_save_clicked() { ui->label_display->setText("This is Save button."); } // 按下 Load 按鈕的事件 void EncryptWindow::on_pushButton_load_clicked() { ui->label_display->setText("This is Load button."); } // 按下 Encode 按鈕的事件 void EncryptWindow::on_pushButton_encode_clicked() { ui->label_display->setText("This is Encode button."); } // 按下 Decode 按鈕的事件 void EncryptWindow::on_pushButton_decode_clicked() { ui->label_display->setText("This is Decode button."); } // 按下 Clear 按鈕的事件 void EncryptWindow::on_pushButton_clear_clicked() { ui->label_display->setText("This is Clear button."); } // 按下 Copy 按鈕的事件 void EncryptWindow::on_pushButton_copy_clicked() { ui->label_display->setText("This is Copy button."); }
gamewindow.h
#ifndef GAMEWINDOW_H #define GAMEWINDOW_H #include <QMainWindow> #include "guessgame.h" namespace Ui { class GameWindow; } class GameWindow : public QMainWindow { Q_OBJECT public: explicit GameWindow(QWidget *parent = 0); ~GameWindow(); private slots: void on_pushButton_clicked(); void on_pushButton_2_clicked(); private: Ui::GameWindow *ui; }; #endif // GAMEWINDOW_H
gamewindow.cpp
#include "gamewindow.h" #include "ui_gamewindow.h" GameWindow::GameWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::GameWindow) { ui->setupUi(this); } GameWindow::~GameWindow() { delete ui; } void GameWindow::on_pushButton_clicked() { ui->textBrowser->append("This is New Game Button."); } void GameWindow::on_pushButton_2_clicked() { ui->textBrowser->append("These is Guess Button."); }
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