
encryptwindow.h
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 | #ifndef ENCRYPTWINDOW_H #define ENCRYPTWINDOW_H #include <QMainWindow> #include "encrypt.h" namespace Ui { class EncryptWindow; } class EncryptWindow : public QMainWindow { Q_OBJECT public : explicit EncryptWindow(QWidget *parent = 0); ~EncryptWindow(); private slots: void on_pushButton_new_clicked(); void on_pushButton_save_clicked(); void on_pushButton_load_clicked(); void on_pushButton_encode_clicked(); void on_pushButton_decode_clicked(); void on_pushButton_clear_clicked(); void on_pushButton_copy_clicked(); private : Ui::EncryptWindow *ui; }; #endif // ENCRYPTWINDOW_H |
encryptwindow.cpp
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 | #include "encryptwindow.h" #include "ui_encryptwindow.h" // 建構函數 EncryptWindow::EncryptWindow(QWidget *parent) : QMainWindow(parent), ui( new Ui::EncryptWindow) { ui->setupUi( this ); } // 解構函數 EncryptWindow::~EncryptWindow() { delete ui; } // 按下 New 按鈕的事件 void EncryptWindow::on_pushButton_new_clicked() { ui->label_display->setText( "This is New button." ); } // 按下 Save 按鈕的事件 void EncryptWindow::on_pushButton_save_clicked() { ui->label_display->setText( "This is Save button." ); } // 按下 Load 按鈕的事件 void EncryptWindow::on_pushButton_load_clicked() { ui->label_display->setText( "This is Load button." ); } // 按下 Encode 按鈕的事件 void EncryptWindow::on_pushButton_encode_clicked() { ui->label_display->setText( "This is Encode button." ); } // 按下 Decode 按鈕的事件 void EncryptWindow::on_pushButton_decode_clicked() { ui->label_display->setText( "This is Decode button." ); } // 按下 Clear 按鈕的事件 void EncryptWindow::on_pushButton_clear_clicked() { ui->label_display->setText( "This is Clear button." ); } // 按下 Copy 按鈕的事件 void EncryptWindow::on_pushButton_copy_clicked() { ui->label_display->setText( "This is Copy button." ); } |
gamewindow.h
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | #ifndef GAMEWINDOW_H #define GAMEWINDOW_H #include <QMainWindow> #include "guessgame.h" namespace Ui { class GameWindow; } class GameWindow : public QMainWindow { Q_OBJECT public : explicit GameWindow(QWidget *parent = 0); ~GameWindow(); private slots: void on_pushButton_clicked(); void on_pushButton_2_clicked(); private : Ui::GameWindow *ui; }; #endif // GAMEWINDOW_H |
gamewindow.cpp
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | #include "gamewindow.h" #include "ui_gamewindow.h" GameWindow::GameWindow(QWidget *parent) : QMainWindow(parent), ui( new Ui::GameWindow) { ui->setupUi( this ); } GameWindow::~GameWindow() { delete ui; } void GameWindow::on_pushButton_clicked() { ui->textBrowser->append( "This is New Game Button." ); } void GameWindow::on_pushButton_2_clicked() { ui->textBrowser->append( "These is Guess Button." ); } |
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